![]() ![]() Awesome scenario, awesome mounts and you can even acquire tameable pet variants. Rexxar is amazing, but Hemet being the murderous big game hunter that he is feels very out of place in this "Gotta protect nature" group. Also one of the few halls that you can actively see in the world. ![]() The hall is cool, because it feels like a very cozy getaway place. They could've given him a very cool design, but nah, he's just a plain normal felguard. He was a proper antagonist in the War of the Ancient novels and we have never seen him in the game before. It could have been amazing, because they chose Hakkar the goddamn Houndmaster for it. You hunt down a demon, who creates dogs that hunt Mages. The scenario to get the mount is awesome and personally I like the design of derpowl. It's also awesome that the modern founder of Shadow Priest teachings, Natalie Seline, is one of your buddies. It officially introduces Calia, which is great, and both Moira and Alonsus are two massive characters. So to me it just feels like a super empty Auchindoun. The hall is nice, if you like the Draenei aesthetic, which I don't. I'm sure Blizzard meant well and wanted to show how these two Lawful Good classes work side by side, but it just comes off as being the damsel in distress. ![]() You're basically just waiting around for the Paladins to appear and help you out. The Priest one just feels incredibly inactive. Aethas, Millhouse and Meryl probably stand out the most. The story is a bit of a Magical Detective Story, but it doesn't really work.The follower list even spoils the story. The Mage isn't bad in itself, but the entire story is so damn predictable and that's sad. The worst ones are in my opinion the Mage, Priest, Hunter and Monk stories. I give my thoughts on story, hall design, followers and the class mount. I have done every single campaign except Warlock. ![]()
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